Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Go west into the town and speak to Count Corvalis in his townhouse. Use the two remaining Vapor Masks to jump into the river and escape the mines. Just west of Romney you will find a strange house behind a hill. He will tell you that the keep burned down. Go southeast and you will eventually find Duke Martin. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Your way will be blocked by soldiers before the bridge, though. Return to Craig and give him the trap. Use the password 'VICTORY' to open it. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Return southeast and cross the bridge guarded by goblins. Go east to a farmstead and look in the house. If you don't have any, you can buy some in the shop in town. Craig the Logger (Chapter 7) You will find stairs leading down to the lower level in a room on the west side of the level. Take one of them with you. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. KRONDOR.CFG, the game's main configuration file, is not designed to be human-readable. Continue south and enter the town of LaMut. Go west from there and speak to the farmer in his house. Inside the ruins you find a door that unlocks with the Key of Lineages. He will reward you with a Ring of the Golden Way. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Sadly Patrus will die in the destruction of the Rift Machine. Soon your party members will become sick. On the far west side of the mine you will find the Brak Nurr. The exit to the mines is in the northwest corner of the mines. He will also give you the book 'Chapel's Rmur n Whepuns'. He will tell you how to get to Elvandar and will give you the Key of Lineages. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In the next room you will find the Oracle of Aal. Then north towards Tyr Sog, picking up the Ruby along the way. He will also give you three diamonds he had stolen from the Baron's Treasury. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You will begin the final chapter in the caverns below Sethanon. McCannur Ban Dok will tell you the current situation in the forest. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Use the Key of Lineages you received from Calin to enter the ruins. Return to the upper level. You will find Pug in a house southeast of the ruins by the coast. You will see a burial cloth and a shovel. Chapter 8 - Of Lands Afar In the southeast corner of the area you will find two IronJaw traps in a chest. He will tell you that a minstrel is sleeping in the barn nearby. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. The priestess will ask you to find some grain for them. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Head back to Lamut, and return the Ruby. It will be a difficult battle. Inside a woman will ask you to help her with her stable door. Just through that you will find Calin. To the west you will find 3 Vapor Masks. Your way will be blocked by one of Steelsoul's men, however. Return to Irmelyn in Armengar to claim a 200 gold reward. There are many ways that you can take to get to Krondor. James will have to take command of the battle. Return to Irmelyn in Armengar to claim a 200 gold reward. McCannur Ban Dok will tell you the current situation in the forest. This staff will allow Owyn to cast magic again. Speak to the Duke of Romney at the beginning of the third chapter. He will tell you that the keep burned down. Northeast you will find another trio of houses. Enter Silden and speak to the innkeeper. He will tell you where the Waani device is located. Inside a woman will ask you to help her with her stable door. Return to the bridge and give the soldiers the password. This will take you into the city of Sar-Sargoth. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. To the south near the river you will meet Obkhar. Chapter 6 - Betrayal Krondor Krondor is the Southernmost city in the Kingdom of Midkemia. Northeast you will find another trio of houses. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. He will also give you the book 'Chapel's Rmur n Whepuns'. When you leave the mine you will be in the dwarf town of Caldara. Return to Sarth and enter the cave below it. Follow the main road northwest until you reach the river. Speak to the Duke of Romney at the beginning of the third chapter. Chapter 2 - Shadow of the Nighthawks Continue north and speak to the gods of Timirianya through the pillars. (Your defense will go up by more if you emphasize it.) If you don't have one, you can find one to the north. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return to Craig and give him the trap. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. To the southeast you will see Rowe's barn. The Crawler's house is next to the inn in Silden. Go northeast from the town, follow the river south, and cross the bridge. RAIN You see it about in field and town, It cannot get up, But will oft fall down. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. You can fight them or you can find out the password. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go east to a farmstead and look in the house. Return southeast and cross the bridge guarded by goblins. Arlie Steelsoul (Chapter 3) In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. James will have to take command of the battle. Take one of them with you. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. He will tell you what he knows about the rift machine. You can buy some in the shop in Northwarden if you have none. Soon your party members will become sick. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Continue north and speak to the gods of Timirianya through the pillars. Return southeast and cross the bridge guarded by goblins. He will tell you to ask someone named Isaac about the ruby. Return in a day and Steelsoul's man will allow to pass. Look inside the house to the northwest to find a message left by Pug. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Inside the barn are four Glazer's Guild Seals. Craig the Logger (Chapter 7) Pug has left a another message in one of these. Return to the town and speak to Peter the Grey in the Inn. You will begin the final chapter in the caverns below Sethanon. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Take the maps from inside. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Go east from his house and cross the bridge. The below Walkthrough is quite complex. Return to Duke Martin and he will tell you to return to Northwarden. Inside the ruins you find a door that unlocks with the Key of Lineages. You can buy some in the shop in Northwarden if you have none. Just before the bridge to Romney you be challenged by Mitchel Waylander. The Temple of Dala (Chapter 3) He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Continue east to the town of Lyton. Owyn will join your party before you leave. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Craig the Logger (Chapter 7) Head east through Darkmoor and Maloc's Cross. He will tell you where the Waani device is located. You will see a burial cloth and a shovel. Open the door of the stable just to the north and return to her. Continue all the way down the passage until you come to a large room. Sadly Patrus will die in the destruction of the Rift Machine. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Inside you will see a note from Squire Phillip who has taken the device. Go through the door in the north wall and keep following the passage. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Use this key to open most of the locked doors under Sethanon. Chapter 4 - Marked for Death After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Click any of the Six Basic Headings below, if you want to JUMP to a section. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. You will find a woman who will give you a Sack of Grain for the Leather Leggings. To the west you will find 3 Vapor Masks. The priestess will ask you to find some grain for them. Northeast you will find another trio of houses. Take one of them with you. When you leave the mine you will be in the dwarf town of Caldara. ). Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Take one of them with you. Follow the main road northwest until you reach the river. In a large room to the northwest you find Gamina guarded by some enemies. Go south and enter the cave behind the waterfall using the Knight Piece. Take one because you will need it later. Put some spoiled rations in the chest by the field. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return in a day and Steelsoul's man will allow to pass. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. It will be a difficult battle. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Dhatsavan's column in the ruins with the Cup. Follow the main road northwest until you reach the river. Take the Mist Devil back to Silden. All rights reserved. Their defense will go up by 25. The magical barrier will be gone now that the six are dead. Go east from his house and cross the bridge.
Betrayal at Krondor - Maps - Dimwood Forest - Mike's RPG Center He will recommend that you talk to Abuk to learn more about the spyglass. Behind it you will see a chess board that is missing a knight piece. In the next room you will find the Oracle of Aal. She will give you a Tuning Fork among other things. Enter it from the south by the mountains to avoid the pirates. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. The Naphtha Mines (Chapter 4) He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Return to the upper level. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. The chapter walkthroughs will tell you if there is a chest in the area and its solution. You will see a burial cloth and a shovel. He will tell you more about Neville's death and where to find Navon. You can fight them or you can find out the password. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Follow the east side of the river north.
Betrayal at Krondor Walkthrough - The Sierra Help Pages Cast Strength Drain on the Wind Elementals to defeat them. Give him one of your Vapor Masks so that he may escape. Enter the passage north of the Nighthawks to meet Seigneur James. He will tell you how to get to Elvandar and will give you the Key of Lineages. Take the picklocks from one of the bodies. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. To the south near the river you will meet Obkhar. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. One of the houses has a map of the area. Enter Romney and go the Black Sheep Tavern. He will ask you to retrieve one of his IronJaw traps from the area. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. You will find stairs leading down to the lower level in a room on the west side of the level. Continue all the way down the passage until you come to a large room. Confront him with the message you found in the chest and he will admit his dislike of Navon. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. In the next room you will find the Oracle of Aal. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Speak to the Duke of Romney at the beginning of the third chapter. Put some spoiled rations in the chest by the field. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. It is worth doing because she will reward you with a Galon 'Griefmaker'. Travel north toward Sarth and speak to Brother Marc just outside. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Squire Phillip will appear and give you the Waani device. Return southeast and cross the bridge guarded by goblins. Defeat the enemies and take the Idol of Lassur from the trapped chest. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. The Naphtha Mines (Chapter 4) Use the Key of Lineages you received from Calin to enter the ruins. Restock your provisions from the items inside the house. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Speak to Beyla the high priestess and you will be healed. Go south and then cross the bridge. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Speak to the Duke of Romney at the beginning of the third chapter. Restock your provisions from the items inside the house. Return to the Temple of Dala to the west and give them the Sack of Grain.
Betrayal at Krondor - MobyGames Use this key to open most of the locked doors under Sethanon. Defeat them and take the Eliaem's Heart from the body of the spellcaster. The Temple of Dala (Chapter 3) Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Use the two remaining Vapor Masks to jump into the river and escape the mines. You will begin this chapter in the sewers below Krondor. Past the temple you will see a path to the west that leads to a Waterfall. You will find a password in a chest at the end. He will tell you that he used to be young but something sapped his energy in the woods to the east. Continue along the road to the east and you will come across a house. Soon your party members will become sick. Inside a woman will ask you to help her with her stable door. Their defense will go up by 25. Leave the sewers and Krondor. Inside you will see a note from Squire Phillip who has taken the device. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Return to Craig and give him the trap. You will begin the final chapter in the caverns below Sethanon. Venutrier of Lan will capture you and throw you into the mines. The Naphtha Mines (Chapter 4) You can find spoiled rations in the inn in Silden. Start 2. He will tell you how to get to Elvandar and will give you the Key of Lineages. Go south at the first two forks and keep going down the passage. He will tell you where the rift machine is located and how to destroy it. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Pug has left a another message in one of these. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Continue north and speak to the gods of Timirianya through the pillars. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Arlie Steelsoul (Chapter 3) He will reward you with a Ring of the Golden Way. When you leave the mine you will be in the dwarf town of Caldara. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Go back west and then south from Highcastle. Poison the rations inside with some Coltari poison. Inside one of the chests you will find the Interdictor Key. Go east from his house and cross the bridge. He will tell you that he used to be young but something sapped his energy in the woods to the east. She will talk to you about her two suitors; Navon in particular. 1.00. Return to Craig and give him the trap. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Continue south and Squire Philip will approach. You will find stairs leading down to the lower level in a room on the west side of the level. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. He will release the barrier surrounding Pug. Go east from his house and cross the bridge. Continue east to the town of Lyton. Go east to a farmstead and look in the house. You will begin the final chapter in the caverns below Sethanon. Follow the east side of the river north. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. You can find spoiled rations in the inn in Silden. Your way will be blocked by one of Steelsoul's men, however. Go to Loriel to the west and speak with Keifen Alescook. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: This cannot be! You will see a burial cloth and a shovel. He will ask you to retrieve one of his IronJaw traps from the area. You will find the moredhel near a house south of Decamp on the Teeth. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. The priestess will ask you to find some grain for them. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Go northeast from the town, follow the river south, and cross the bridge. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. The Crawler's house is next to the inn in Silden.
He will also tell you that the man who ordered it was Mitchel Waylander. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Continue east past Highcastle. The legends tell of a boy named Pug who would become Master Magician. Put some spoiled rations in the chest by the field. He will ask you to retrieve one of his IronJaw traps from the area. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Speak to the Prelate east of the temple to learn more about the order. Eventually you will see a pass to the east. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Open the door of the stable just to the north and return to her. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Squire Phillip will appear and give you the Waani device. Sadly Patrus will die in the destruction of the Rift Machine. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. She will give you a Tuning Fork among other things. You will find it along the coast of the Bitter Sea, just East of Sorcerer's le. Chapter 7 - The Long Ride The Ghost of Jarel Lycrow (Chapter 2) He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. McCannur Ban Dok will tell you the current situation in the forest. Go southeast and you will eventually find Duke Martin. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Continue north and speak to the gods of Timirianya through the pillars. Gorath suddenly shouts as a assassin jumps into the camp. He will also give you three diamonds he had stolen from the Baron's Treasury. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. The maps are very specific. The Ghost of Jarel Lycrow (Chapter 2) Stay on the east side of the river and go north. Inside a woman will ask you to help her with her stable door. He will tell you to ask someone named Isaac about the ruby. On the far west side of the mine you will find the Brak Nurr. He will tell you to report to Duke Martin. In a corridor to the northwest you will find Obkhar. He will tell you where the rift machine is located and how to destroy it. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Moredhel Word Locks Spin the tumblers on the chest until they spell the correct answer to the riddle! Continue through the pass into the northlands To the northwest you will find the passage to the lower levels. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Speak to Brother Marc in a field just past Sarth. Cast Strength Drain on the Wind Elementals to defeat them. She will give you a Tuning Fork among other things. Return in a day and Steelsoul's man will allow to pass. Eventually you will see a pass to the east. He will also give you the book 'Chapel's Rmur n Whepuns'. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Take one of them with you. Speak to Moraeulf and he will give you the password. Go south at the first two forks and keep going down the passage. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Visit Craig the logger in the south end of Dimwood. He will reward you with a Ring of the Golden Way. Go east from his house and cross the bridge. Go due north and attack the goblins surrounding the house. This will take you into the city of Sar-Sargoth. He will tell you that a minstrel is sleeping in the barn nearby. Just through that you will find Calin. (Your defense will go up by more if you emphasize it.). He will tell you to ask someone named Isaac about the ruby. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Make sure both Pug and Owyn learn the spell. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Continue east to the town of Lyton. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will release the barrier surrounding Pug. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Ozymandias. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Return to Craig and give him the trap. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Tamney with the stones and he will agree to return to Northwarden. Visit Craig the logger in the south end of Dimwood. Continue east to the town of Lyton. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Craig the Logger (Chapter 7) Take all of them because you will need them to get out. You can find Isaac behind a big hill north of Hawk's Hollow. Stay on the east side of the river and go north. To the northeast you will find three pantathians who are causing the energy drain. Soon your party members will become sick. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. The priestess will ask you to find some grain for them. Visit the Temple of Dala between Tyr-Sog and Eldpoint. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Return to Irmelyn in Armengar to claim a 200 gold reward. Inside you will see a note from Squire Phillip who has taken the device. Return to Duke Martin and he will express concerns about what the enemy is planning. 2000-2011 mikesrpgcenter.com. Go northeast from the town, follow the river south, and cross the bridge. Go southeast and you will eventually find Duke Martin. Make sure both Pug and Owyn learn the spell. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Go southwest past Harlech and Armengar to the Inclindel Pass. The upper level exit is in the southwest corner of the level. Continue all the way to the west to find the chest Moraeulf was talking about. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Return to the catapult and use the gear to fix it, then use the catapult on the town. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go west from there and speak to the farmer in his house. Past the temple you will see a path to the west that leads to a Waterfall. In a large room to the northwest you find Gamina guarded by some enemies. Their defense will go up by 25.